Update 2-26-2022: an APK package has been released, and I am in the process of putting this on F-Droid. About two weeks ago, I thought “How about I make a Pong-like game where the users draw their paddle.” That led to looking at a YouTube video where a guy made a simple line drawing game […]
All the posts associated with the "design" tag.
How GNU/Linux is different from other OSes
If you’ve heard of GNU/Linux and want to try it out, then congratulations and welcome to the world of open source OSes! I hope that your experience with using GNU/Linux is a joyful and informative one. If you’ve already done a little homework, you’ve found many variations (called “distributions”) of GNU/Linux, and may be mystified […]
How to Add C# Assemblies to a Godot Engine Project
With the release of version 3.0 of the Godot Engine, C# was added as a supported programming language. Due to other engines like Unity, there is a large number of C# assemblies which can help in developing a game. However, there isn’t an easy way to add assemblies in the editor. Therefore, this tutorial was […]
Using Rant in my Python program because I’m a glutton for punishment
Over the past few months, I have been researching and developing a little procedurally generated game which will eventually be created in the Godot engine. This game will have a story that’s procedurally generated for the players. A part of this game is the dialogue, which will also be procedurally generated. To accomplish this, I […]
Learning About Setting Controls for I.T. Assets
In my pursuit to get into the information technology (IT) audit field, I must learn about setting controls for securing IT assets, minimizing risk, and eventually testing that said controls work. In major organizations where information flows constantly and is utilized to advance the organization’s goals, ensuring that the information and knowledge are accurate, intact, […]
Interesting video on designing programming languages
Yesterday, I started watching this video on programming languages, and it took me over forty minutes to stop watching the video. It’s not because that the video was over an hour long, but rather the subject matter of the video. It’s a presentation by Brian Kernighan titled “How to succeed in language design without really […]
Made My Own NES Classic Console
It looks like the NES Classic is sold out every where, and there are scalpers on eBay trying to bilk old fans out of their hard-earned coins. Now, I don’t want to get an NES Classic on account of owning a couple of the featured games, as well as owning them on the Virtual Console. […]