Last year, I got the idea of making a game where a group of friends could get together, have a game scenario generated for them, and they could start playing. This is something called procedural generation, wherein game settings, mechanics, assets, and other components are created from an alogorthim, and a bit of randomness. I […]
All the posts published in the month of April 2017.
Newer Ways of Audit Reporting on Third Party Companies
I went to a recent meeting of the North Texas chapter of ISACA, and there was a presentation on SSAE 18. For those of you who don’t know, SSAE 18 supersedes SSAE 16, and consolidates Service Organization Controls reporting into something more manageable. Here, I’ll talk about what I’ve learned about SSAE 18, SOC 1, […]