Can a gaming engine be built and ran on the Raspberry Pi 4? Eh, with the Raspberry Pi vulkan drivers and a new rendering engine, it might.
With the release of version 3.0 of the Godot Engine, C# was added as a supported programming language. Due to other engines like Unity, there is a large number of C# assemblies which can help in developing a game. However, there isn’t an easy way to add assemblies in the editor. Therefore, this tutorial was […]
Over the past few months, I have been researching and developing a little procedurally generated game which will eventually be created in the Godot engine. This game will have a story that’s procedurally generated for the players. A part of this game is the dialogue, which will also be procedurally generated. To accomplish this, I […]
Yesterday, I started watching this video on programming languages, and it took me over forty minutes to stop watching the video. It’s not because that the video was over an hour long, but rather the subject matter of the video. It’s a presentation by Brian Kernighan titled “How to succeed in language design without really […]